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Board game reviews with an accessibility focus. Persistently controversial.

Meeple Like Us is producing board game reviews and game accessibility analyses aimed at mapping out the game accessibility landscape. Our intention is to build up a useful resource for those players that cannot simply take a board game down from the shelf and assume it's playable. Check out our master list for progress to date. We post new board game reviews on a Wednesday, and new accessibility teardowns on a Saturday. You can also find an index of all our board game reviews

Mint Delivery (2018)

Given that I have already reviewed Mint Works and concluded ‘not for me’, it might seem like an act of machoism to take a look at Mint Delivery.   They came as part of a single Kickstarter reward though and I’d always intended to eventually get to it.  I intend to…

Isle of Trains Review

Isle of Trains (2014)

Every so often when running this site I sit down with a game about which I feel absolutely nothing.  No excitement.  No trepidation.   At most, a sense of weary resignation that a necessary responsibility is about to be competently discharged.   Sometimes I don’t even remember where the game came from…

Roll Player (2016)

If I’m being honest, the thing I enjoy the most in any RPG campaign is character creation. There’s something in the process that manages to convey all the excitement and potential of a campaign without any of the corresponding disappointment of actually putting your hero to the test. The attributes,…

Istanbul review

Istanbul (2014)

Playing Istanbul is a little bit like wresting a reluctant A* algorithm into grudging, malevolent obedience.   A lot of games are built on the idea of optimisation – that your goals are best served by ensuring the maximum yield for the minimum expenditure.  It’s a mechanism that is hard-wired into…